2012-2013 FTC Season Review PDF Print E-mail
Written by Joey   
Thursday, 30 May 2013 00:00

 

Cougar Robotics, FTC team 4251, went undefeated in 14 matches to become the 2013 FIRST Tech Challenge World Champions. FIRST Tech Challenge or FTC is an international robotics competition where students design, build, and program robots to compete against other teams in a 2 robot vs 2 robot game or challenge.  The game changes every year so that the teams have to come up with solutions to a new set of challenges.  FTC encompasses design, community outreach, and game performance. This year’s game was called “Ring It Up!” where robots had to take rings off PVC dispensers and make tic-tac-toe lines on a center rack. Our team has 4 members; Joey Diamond, Sean Morehart, Nathan Nahhas, and Evan Hollins. This year, we qualified to compete at the World Championship in St. Louis by winning the Ohio State Championship Inspire Award and the Indiana State Championship robot game. In preparation for the World Championship, we fabricated major parts of our robot at the Columbus Idea Foundry. We also hosted a scrimmage for 3 other teams and ourselves at CIF to practice and tune our robots for the competition.

The World Championship was a 4 day competition held in St. Louis, Missouri. 128 teams from around the world qualified for this event and were separated into 2 divisions of 64 teams each. First, we had to win our division, then compete against the winners of the other division.

During the first 2 days, robots are randomly paired with and against each other in qualifying matches to determine the rankings within a division. At the end of the 2nd day, the top 4 seeded teams in each division (we were ranked 1st) chose alliances. This means we got to choose 2 partner teams to compete with us through the elimination matches. After intense scouting, we chose alliance partners, team 4140 Fish in the Boat and team 5096 Monkey Madness. On the last day, alliances play against each other in “best-of-3” elimination rounds. Each of the divisions has their own set of elimination matches, followed by the winners of each division playing each other. We went 2-0 in all of our 6 elimination matches with our chosen alliance partners, to win the World Championship, going undefeated in every match.

 

Last Updated on Wednesday, 18 September 2013 21:08
 
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  • Exciting Changes to Match Play
    Over the past decade, FIRST® Tech Challenge has continued to grow, serving the FIRST mission of creating excitement and exposing students to the wonderful world of science, technology, engineering and math. With growth, must come change, as most of our community has seen through our evolution of robot technology. We continue to work to make this program more accessible and affordable, while still engaging and challenging students of all skill levels.


    Since the 2015 season, FIRSTTech Challenge has moved away from a centralized control system to the Android based platform you see today. The increased reliability of the Android based/REV platform, is allowing us to improve the flow of the matches. We are making significant and exciting changes that teams and volunteers need to be aware of for the 2017-2018 season.



    Autonomous to Driver Controlled Transition

    Starting in the 2017-2018 season, there will no longer be a hard stop following the autonomous period to transition to the driver controlled period of the match. Once the autonomous portion of the match ends, the emcee/game announcer will tell the teams to pick up their driver station. As a visual cue, the scoring system will display to teams that they must pick up their driver station. Teams will only have 5 seconds to pick up their driver station, so they should make sure to pay close attention! After the 5 seconds, there will be a 3-2-1 countdown and the driver controlled period of the match will begin right away.

    Why make the change?
    • Since the reliability of our technology has come so far, the large gap between autonomous and driver controlled periods of the match is no longer necessary.
    • The game design doesn’t require field reset between the autonomous and driver controlled periods.
    • The shortened break between autonomous to driver controlled period increases engagement by keeping the excitement of the match going.
    • The shortened break will encourage teams to build smarter and create sturdier robots, that can move successfully from autonomous to driver controlled unhindered.
    What does this mean to teams?

    Teams must remember is to keep an eye on the match timer display, and listen for the cues from the Emcee or Game Announcer to pick up their driver stations. The transition will happen quickly, and the scoring system will automatically run the rest of the match. Since the robots are not tied directly to the scoring system, teams must make sure they are ready to run their driver controlled programs after the 3-2-1 countdown.

    How does this impact the number of matches played?

    This will not impact the number of matches played at an event. From League Meets to State Championships, teams will still be able to play between 5 and 6 matches, depending on the specific tournament. Teams will still receive a minimum of 7 minutes between each match. Super Regionals and World Championship events will have additional matches. The number of matches at these events will be announced at a later date.

    Up righting/Untangling/Reconnecting Robots

    Because of the shortened transition from autonomous to driver controlled period, field personnel will no longer enter the field to upright or untangle any robots. Robots that have lost connections will not be reconnected by the Field Technical Adviser. Teams should take this into consideration when building and designing their robot.

    If you have any questions about the new changes to our match play format please email ftcteams@firstinspires.org. Happy Relic Recovering!

    Click here to watch the New Changes to  Match Play video on YouTube!
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